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Dinosaur Abilities, Attacks and Stats

Dinosaur's Abilities

Keen Hunter - Dinosaur will always catch at least one prey item when hunting

Keen Fisher - Dinosaur will always catch at least one prey item when fishing

Long Distance - Dinosaur has an added +3 to Dexterity

Cold Resistance - Dinosaur is not affected by cold weather. Battles in cold weather no longer have a -3 debuff to all stats

Heavy Armor - Dinosaur has an added +3 to Defense

Clubbed - Dinosaur has an added +3 to damage and +2 to Strength

Spiked - Dinosaur has an added +3 to damage and +2 to Defense

Whip Tail - Dinosaur has an added +2 to Damage and +1 to Dexterity

Dinosaur Attacks

Bite - Level 1 attack, deals +3 damage

Thrash - Level 1 attack, deals +2 damage, chance to disorient self

Stomp - Level 1 attack, deals +3 damage

Charge - Level 3 attack, deals +6 damage

Crush - Level 3 attack, deals +6 damage

Uppercut - Level 3 attack, deals +6 damage

Club Swing - Level 6 attack, deals +12 damage

Tail Whip - Level 6 attack, deals +12 damage

Defense Curl - Level 1 defense, adds +4 to defense

Dinosaur's Stats

Health Points (hp) - This is your health bar. When it reaches zero, your dinosaur will be unable to participate in any activities except for the ones pertaining to healing. Your dinosaur will be marked as "injured" until they are healed.

Strength (str) - This determines if the dinosaur can land a hit on their opponent. If your dinosaur's strength stat is higher than the opponent's defense stat, they are garanteedd to make a hit. If it is lower than the opponent's defense stat, your dinosaur will have more trouble landing a hit resulting in doing only half the damage, unless their attack or equipped items raises their base strength stat.

Dexterity (dex) - This is your dinosaur's ability to be able to dodge. This also determines which dinosaur will go first, as it is related to speed. A dinosaur may choose to dodge an attack rather than take the hit. This takes up your action for that turn, meaning you can't attack that turn. If your dexterity is higher than the attack, you will successfully dodge. 

Damage (dmg) - This is your base damage stat. Moves with no damage counter will be just this base attack damage. Attacks that have counters will add damage to this base stat, making a larger overall damage stat for that attack.

Defense (def) - This stat determines whether or not an enemy attack lands. If your defense stat is higher than their overall strength, their attack is less likely to hit, bringing their damage down by half.

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